India needs eSports policy to manage industry’s rapid growth

Posted By : Rina Latuperissa
7 Min Read

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Even as serious questions are being asked about whether the Tokyo Olympics will be held as scheduled, eSports is revolutionizing 21st-century recreation and the sports world – where sport is played, who plays, and who watches. ESports has increased the reach and participation of sports, and created new business models and an alternative reality powered by digital technology. 

The above paragraph summarizes my reply when I am asked to describe the astronomical growth of this segment of the animation, visual effects, gaming and comics (AVGC) entertainment industry.

The global eSports market is valued at more than US$1.08 billion. India, with an estimated 17 million players, is part of the exponential growth of eSports. Hotstar, the online hub of Star TV, features eSports among its live coverage.

India also has nearly one-third of the world’s Internet-connected population. With increasing Internet connectivity, 4G affordability, and the imminent advent of 5G (fifth-generation telecom technology), the future of eSports in India looks strong, and it will be powered by mobile devices.

The eSports Express has left the station, and a national policy is needed to ensure a safe journey. We need enabling policies and measures to make this new world of sport more inclusive. This is the newest dimension of sports in the digital world bringing joy to players, business to service providers and tax revenues to the state.

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